Automation

How Do You Program Your First Automaton in Brave New Wonders?

Start with a preset, inspect the behaviour graph, then assign it to a selected automaton.

Quick Answer

Select a newly crafted automaton and begin with a preset behaviour from the library. The developer recommends presets for early logistics because they teach the command vocabulary. For a custom instruction, inspect the generated behaviour graph before confirming it; rephrase or edit unsupported actions instead of assuming the text was understood.

On This Page

Begin with a preset

A player reported getting stuck at the early “program your first drone” tutorial step. The official guidance recommends the preset library as the first stop because it covers common early deliveries and shows the vocabulary the system expects. Select the automaton the objective refers to, choose a simple preset and confirm that it is assigned.

Check a custom command

The game can convert plain-language instructions into a behaviour graph. Read that graph before sending the automaton away. The developer says the editor flags actions the selected automaton cannot perform, in which case the instruction needs to be changed. A short, single-purpose command is easier to inspect than a long paragraph with several conditions.

Add signals later

Building signals are an advanced coordination tool unlocked through related technology. The developer recommends configuring production buildings to emit status signals before writing delivery rules around them. You do not need to solve signal routing to complete your very first basic automaton task.

Sources

Developer Steam announcements and start tips · Player tutorial question.