This electricity-card puzzle is in Zoe’s house
The opening house with the organ transport box belongs to Zoe. Searches describing “Joe’s apartment” and an electricity-payment card point to this A Connection task. The later SWDP room labelled JOE uses its own key and access-card route.
Zoe’s house lies west of Town Square (5), in Shorefront District – South. The meter is on a wall in the crawlspace beside the stairs. Use the nearby Newsagent map marker (2) for the card errand, rather than searching hospital wards for it.
Prepare the flashlight and read the guide
- In Zoe’s house, open the kitchen drawer to the left of the organ transport box. Take Flashlight (No Batteries).
- Go upstairs to the second room on the left and search the small cabinet drawer for AA Batteries.
- Combine the batteries with the flashlight in inventory, then return downstairs and crouch into the crawlspace.
- Read the Power Card Credit Guide inside. It explains why the meter needs the prepaid card and a transfer command.
Keep the flashlight available for the crawlspace. A dark passage and an unpowered computer are separate obstacles; finding batteries does not restore the household electricity.
Get the card from Peters Newsagent
Leave Zoe’s house and go to Peters Newsagent (2). Inside the shop, inspect the cash register on the counter and take the Prepaid Power Card. The Newsagents Note on the counter is a document; picking up that note alone does not give you the card.
Return to Zoe’s house with the card visible in your inventory. The object is a prepaid electricity card, so there is no bank-terminal payment or credit-card number to enter.
Transfer the credit and turn on the main switch
- Crouch into the crawlspace beside the stairs and interact with the wall-mounted power panel.
- Insert the Prepaid Power Card into the slot at the bottom of the meter display.
- Press A until the screen shows Card Credit. Read the screen label instead of assuming a fixed number of button presses.
- Press B to transfer the card’s credit.
- Operate the main switch at the bottom right to restore household power.
Go back to the computer, turn it on and refresh the inbox. Read For Attending… for the organ-box clue. The panel task is finished when the computer can be used; the organ box still requires its own two-lock solution.
If the computer is still unusable
| Symptom | Check |
|---|---|
| No card to insert | Recheck the Newsagent cash register, not only the counter note. |
| Card inserted but house dark | Select Card Credit with A, confirm with B, then operate the main switch. |
| Computer on but clue missing | Refresh the inbox and open the relevant email. |
| Organ box still locked | Use 956 / 133 and its clue chain. Electricity does not open it automatically. |
Video walkthrough
Full game walkthrough and puzzle solutions
PowerPyx · Watch on YouTube ↗
Sources & image credits
Source links and credits
- PowerPyx — Arrival illustrated route
- NerdsChalk — prepaid card and meter controls
- Townfall Guide — power task comparison
Source footage and game images are credited beside the relevant figures. This guide does not claim a personal playthrough.