Opening quests

Permafrost Quests: Opening Cave and Dog Days Checkpoints

Check the opening Permafrost quest objectives, from collecting Stone and entering the cave to healing the dog and following New Home out of Bone Cave.

Quick Answer

Use the current HUD objective as your next step. The verified opening route shows Find Stone, Enter the cave, Dog Days’ bandage and raw-meat tasks, then New Home → Exit Bone cave.

On This Page

A New Beginning: follow the named requirement

The opening HUD in the recorded build shows A New Beginning → Find Stone 0 / 3. That counter is a collection objective. Nearby bushes can give Wood and Edible Root, but the screenshot still shows zero Stone; collecting another resource does not satisfy the named task.

  1. Read the item name and target count in the upper-left HUD.
  2. Approach gatherable objects and read their labels before interacting.
  3. Watch the item-gain notification and then check whether the objective counter changed.
  4. Once the task advances, follow its new instruction rather than continuing to collect the old item indefinitely.
Different gathering rewards do not automatically count toward Find Stone. Gameplay: Miss Pink Plays / SpaceRocket Games, pre-release build 0.44.1.4539-milestone · 4:13 ↗

Feel the Heat: enter the cave

At 10:02, the main objective is Feel the Heat → Enter the cave. The compass shows yellow objective markers nearby. Move toward the cave entrance while watching the distance and current objective text. This checkpoint confirms the entrance task; it does not establish every crafting requirement earlier in that quest.

The current step names the cave entrance. Gameplay: Miss Pink Plays / SpaceRocket Games, pre-release build 0.44.1.4539-milestone · 10:02 ↗

Dog Days: heal and feed the dog

The completed Dog Days HUD lists two checked tasks: Heal the dog with any Bandage and Feed the dog with raw meat. Prepare those items for this step. The completion banner and companion tutorial show that the dog has been rescued in this recording.

The tutorial says the dog can carry items, warn about dangers and look for interesting loot, with commands available from the radial menu. This is useful for planning the next expedition, but it gives no kilogram carrying limit or guaranteed inventory size. The footage does not justify inventing a capacity number.

Both dog-care objectives are checked; the companion is present. Gameplay: Miss Pink Plays / SpaceRocket Games, pre-release build 0.44.1.4539-milestone · 37:03 ↗

New Home: leave Bone Cave

After Dog Days, the main HUD changes to New Home → Exit Bone cave. The side task Separated remains visible with its first recording checked and second recording still pending. A completed main task therefore does not imply that all side objectives in the cave are finished.

Before following the exit marker, inspect your equipment and supplies. If you want Flint, follow the labelled Flint Boulder and compatible-pickaxe route. Open TAB → MAP to inspect the New Home marker and compare it with your compass. The map’s general home-building description is broader than the immediate exit task.

Keep the main objective and unfinished side task distinct. Gameplay: Miss Pink Plays / SpaceRocket Games, pre-release build 0.44.1.4539-milestone · 44:03 ↗

Check your progress against the recording

These checkpoints are from Miss Pink Plays’ October 7 creator-key longplay, build 0.44.1.4539-milestone. They cover the opening route rather than every story or side quest. If your released build shows a different requirement, follow its current HUD and journal; these timestamps are reference points, not a promise that every player reaches a task at the same minute.

opening Permafrost gameplayMiss Pink Plays · Watch on YouTube ↗

Sources and dates

Checked October 9, 2026. Historical reports retain their dates and scope.