Silent Hill Townfall Controller Skipping Options Fix
One press of the d-pad moves the menu two or three rows at once? Several PC players report the same thing, and one Steam setting is the workaround they say worked.
Quick Answer
If your controller moves several menu options at once on PC, the workaround several players report is a per-game Steam setting: open Steam → Library, right-click Silent Hill: Townfall, choose Properties → Controller, set the override for the game to Disable Steam Input, then restart the game.
This is a community-reported fix, not an official one. It has worked for some players, it is not guaranteed to work on every controller or setup, and it changes how Steam handles your pad for this game.
One quick check first: open Steam → Settings → Controller and see whether two controllers are listed. Players who found a duplicate device there are the ones reporting that the override below fixed it.
On This Page
The Problem
PC players using an Xbox-style controller report that the menus move further than the single press they made. One d-pad press skips past the option they were aiming for, so picking a specific setting or menu entry becomes unreliable.
Some players describe it as a double input — one press registering twice. Others see it as the menu jumping two or three rows at a time. The reports we have seen are for wired and wireless Xbox controllers on PC, including the Xbox Series X controller, and the complaint is about menus rather than movement or aiming.
How to Disable Steam Input for the Game
This is the workaround players say worked for them. It is a Steam setting, not an in-game option, and it applies only to this game.
- Check whether Steam sees two controllers. Open Steam → Settings → Controller and look at the list of detected controllers. One player diagnosed the problem exactly here: Steam was listing two devices at once, so every press arrived twice. If you see two, that duplication is the thing to deal with, and the next steps are how.
- Open Steam and go to your Library.
- Right-click Silent Hill: Townfall in the list on the left. (You can also click the gear icon on the game's page and choose Properties.)
- In the window that opens, select the Controller tab.
- Find the per-game override. Steam shows it under the game's own name, near the top of the tab.
- Set that override to Disable Steam Input.
- Close the Properties window and launch the game. Test the menus with the same controller.
What this setting actually does
Steam Input is Steam's own controller layer: it sits between your pad and the game and can translate one into the other. Disabling it for this game stops Steam handling that controller here. If the controller then stops responding altogether, set the override back to its previous value — that trade-off is exactly why this is listed as a workaround rather than a fix.
Why It Might Happen
No official explanation has been published, and the cause has not been confirmed publicly. Because the workaround is about Steam Input, the suspicion is that the double input comes from that layer rather than from the game reading the pad directly.
That is a plausible explanation, not a confirmed one. The same symptom could come from the game's own input handling, from the controller's firmware or connection, or from more than one of those at once. Treat the cause as unknown until the developer says otherwise.
Does This Always Work?
- It has worked for some players. The people reporting the fix say the menus behave normally afterwards.
- It is not universal. One player reported that with Steam Input off the pad stopped working entirely and they had to switch the override back. Another had Steam Input already off and the double input persisted anyway.
- Wired and wireless can differ. One player found their pad only registered without Steam Input over a Bluetooth dongle, not over a cable.
- DualSense pads may not need it. Players report a PS5 controller works fully — haptics and triggers included — without Steam Input, because the game supports it natively.
- One player fixed it outside Steam. A GameSir pad owner reported that firmware and companion-app updates, not a Steam setting, cleared the double input.
- It is not guaranteed. Controllers, connection types and Windows setups differ, and no one has published a test covering all of them.
- It is not developer-confirmed. No patch note or developer reply we have seen confirms either the symptom or the fix.
- We have not tested it. GameHelpBase writes from published and player-reported information, not from its own hands-on testing of the game.
Official Status
Community-reported workaround
As of September 25, 2026 this is a player-reported workaround with no official confirmation behind it. The input problem is not listed as an official known issue as far as we can see, and no official fix or patch has been announced. If the developer publishes anything about it, this page will say so and the date above will change.