Patch history and launch bug fixes through 1.01.03
Quick answer
Official Steam news lists patches 1.01.01, 1.01.02 and 1.01.03; update before retrying a documented launch bug.
On this page
1.01.01 — October 31
The first patch addressed Pit of Despair soft-locking, evolution freezes, a stuck Executioner door, Mimic freezes, missing water-return locations and floating Star Lizard drops.
1.01.02 — November 1 in Shanghai
The next update added a DX12 launch option and addressed a spinning Dagoom death bug, additional stuck spots, ground-wave hitboxes, accessory stats after loading and Black Skeletal Witch Husipo’s boss trigger.
1.01.03 — November 1
The subsequent patch revisited ground-wave collision, fixed hempie SVT experience and resource generation, b33 punch regeneration, Dagoom’s death animation and stability.
Choose the relevant fix
Check the installed build before repeating a failed action. These are specific developer changes, not a promise that every crash or inaccessible route has the same cause. Demo 1.0.x and retail 1.01.x histories are separate; a demo menu fix does not establish that a retail door problem is resolved in that application.