Getting started guide

Practical tips: check the system before changing the build

Quick answer

Use the interface to identify why the run is failing: inspect marked cells and tooltips, compare the run history, and check current unlock requirements rather than repeating an old-version shopping order.

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Use the information the game provides

Auto Equip in 1.0 considers useful item positions and synergies. Inspect the result rather than assuming it plans future crafts. Green tooltip numbers identify values affected by buffs; damage numbers can be enabled to examine attacks. Use the workbench’s ingredient quantities and rarities instead of relying on an incomplete external recipe.

Separate useful settings from promises

The spring update adds a mouse-only control option and a damage-number toggle. The Weekly update adds foliage-density controls for weaker devices and improves save stability. Pick settings that help you read the arena, then compare the result on your own hardware. A visual preference is not a guaranteed performance or damage upgrade.

Use history and bans with a goal

Run History records equipment, stat trends, enemy breakdowns and character streaks. Identify a repeated failure before spending more resources. Banishing removes unwanted items from the loot pool after its unlock;1.0 sets capacity steps to3,6and12. Remove items you deliberately will not use, preserving components your planned recipe still requires.

Sources and version

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