Guide

Starting perks: choose a practical first custom build

For an early custom run, prioritize cash or loss prevention. Starting perks are not selectable on the very first run; an unavailable menu is not necessarily a bug.

Quick answer

For an early custom run, prioritize cash or loss prevention. Starting perks are not selectable on the very first run; an unavailable menu is not necessarily a bug.

On this page

Points and slots

The current perk reference allows three points and four slots, with negative perks returning points. Conflicting perks cannot be selected together. Choose scenario and difficulty first, then read the combined result; added cash and rent modifiers stack with the scenario.

Compare the beginner choices

PerkCostWhat it changes
Savings1 point150 more starting Credits
Vigilant2 pointsPrevents night robbery
Model Citizen1 pointSecurity +30 initially; report/Aug rewards +50%
Short Sleeper1 pointNight outings do not cost tomorrow’s customer
Secret Admirer1 pointOccasional gifts rather than reliable trading income

Choose for the planned route

Savings plus Vigilant uses the three-point allowance for working capital and stock protection. A scavenging plan can favor Short Sleeper instead; a reporting run can favor Model Citizen. These are editorial examples, not a universal tier list. Compare the chosen benefit against your actual opening problem rather than filling every slot.

Read the drawback before buying points

Bad Lease adds recurring rent; Maimed blocks scavenging; Known Snitch prevents wanted-list customers. A drawback that disables your intended income route is not free points. Do not choose Convict together with Model Citizen. Start the run only after reviewing the final perk list and opening resources.

More route-specific picks

PerkCost or returned pointsDecision-relevant effect
AgoraphobiaReturns 1After an outing, stay home two nights
ConvictReturns 1Security starts -30; wanted rewards reduced 25%
Diplomatic2Trade reputation gains +33%
Hoarder0Three debris piles occupy space; large debris needs tools
Intimidating2Crime evidence reduced 33%
MaimedReturns 2 in Wikily; IGN reports 1No Dumping Ground trips
Sawyer’s Crew1Immediate Exchange; free ordinary janitorial, discounted vandalism cleanup
Short Sleeper1No next-day customer loss from outings
Sycophant1Upper Levels starts +15; gains +25%; buyer budget +10%
Vending MachineIGN 1; Wikily 2Start with an after-hours sales machine
Wild’s Favorite1Wild upgrades -10%; insurance -50%
Working Pipes2Start with tap-water supply

Resolve a cost conflict at selection

IGN’s recommended list and the current Wiki disagree on Maimed and Vending Machine point costs. Read the actual selection screen, not an assumed fixed build total. IGN describes access after a completed run, while the Wiki states only that the first run cannot select perks. If your custom menu remains unavailable, finish the run rather than installing an unlock workaround. Colorful Character expands four slots to seven in the compared references.

Sources & version scope

Sources reviewed November 01, 2026. Official patches establish the changes they describe; earlier community reports are not independently tested in 1.0 here.

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