Battle reference

Gelidus: Weakness, Battle Decisions & Recovery

Fire is the useful damage plan for Chapter 6, after the Paladin duel. Ice is resisted; the full party returns for this fight.

Quick answer

Fire is the useful damage plan for Chapter 6, after the Paladin duel. Ice is resisted; the full party returns for this fight.

On this page

Read this encounter

Rebuild the active formation after Rain’s solo encounter. Deprotega changes the party’s physical-defense situation; inspect every actor rather than assuming an earlier protection remains. Keep Fire pressure and an independent recovery actor available.

Answer the dangerous action

Remove Mighty Aura using an equipped, usable removal command such as Dispel or Magicide. Stormbound Smite threatens the group, while Glint of Verglas concentrates damage on one target. Choose healing/protection for the relevant target pattern when a break cannot beat the warning.

After the battle

Resolve the displaced Dark Crystal scenes and return to the Enterprise search. The next progression is the Pharm confrontation rather than repeatedly inspecting the empty shrine.

Check command types and Stagger · All battle guides

Sources and verification

Reviewed 1 November 2026. This guide compares published references. Independent gameplay results and current-patch timing are not claimed; source-reported conflicts remain explicit.

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