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Dialogue Choices: Permanent Stat Bonuses

Compare seven party conversations and keep disputed numbers visible.

Quick answer

Party dialogue can award permanent stats. Match the character and scene before using an answer position; retain a pre-scene save if you want to compare the outcomes.

On this page

Find optional party chats

Active Time Chats unlock through story and exploration milestones. Read green-marked entries or replay unlocked ones from the menu’s chat list. Triggers, question marks and replay instructions.

References: game8.co

Reward comparison

Columns follow the answer order reported in the credited comparison. Localized wording may differ: verify the scene before selecting. This table covers seven scenes; it does not claim to list every optional conversation.

CharacterSceneReply 1Reply 2Reply 3
RainBefore Earth ShrineStrength +3Stamina +3Spirit +3
FinaAfter Siren’s TowerMP +10Stamina +3Spirit +3
LidBrother conversation, early Chapter 3Strength +3Magic +3Stamina +3
NicholAfter Water ShrineHP amount disputedMagic +3Speed +3
LasswellRebel Hideout after factoryMP +10Strength +3Speed +3
JakeChapter 5 openingHP +30Strength +3Stamina +3
SakuraSunioo conversationMP +10Magic +3Spirit +3

Nichol’s HP value is unresolved

Published references disagree between +10 and +30 HP for his first option. We withhold the exact amount. The Magic and Speed alternatives are shown separately. A chapter label alone is not enough to identify Lid’s scene; use the conversation about her brother.

How to choose

  • If the character repeatedly runs out of MP, compare the MP option with the stat alternative.
  • If the character is regularly defeated, consider defensive utility before adding damage.
  • Do not assume the friendliest wording awards the stat you want.
  • Vision-sanctum questions are a different interaction; do not apply this table to them.

Continue your journey

Story route · Visions · Completion planner

Sources & review

Reviewed 29 October 2026 by GameHelpBase. This guide compares published references; it does not claim an independently recorded playthrough. Patch-specific behavior is not verified.

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