Battle reference

Mom Bomb: Weakness, Battle Decisions & Recovery

Water is the useful damage plan for Chapter 2, Dwarven Forge. Fire is resisted; the low-health split adds four Great Bombs.

Quick answer

Water is the useful damage plan for Chapter 2, Dwarven Forge. Fire is resisted; the low-health split adds four Great Bombs.

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Read this encounter

Cloud’s Water Surge or an available Water spell can supply the element while Fina retains recovery. Check Paralysis cures before pushing the main enemy toward its low-health change. Do not treat high physical damage as a substitute for a prepared transition.

Answer the dangerous action

The protected body, explosion and four new targets are one encounter sequence. Once the split occurs, stop spending attacks on the protected original and finish the Great Bombs. Heal before the transition when possible; an interruptible warning does not prove every scripted explosion can be skipped.

After the battle

Report the rescue to Borin and head toward Mobliz Shipyard. Save before its upper story event so the timed escape has a useful recovery point.

Check command types and Stagger · All battle guides

Sources and verification

Reviewed 1 November 2026. This guide compares published references. Independent gameplay results and current-patch timing are not claimed; source-reported conflicts remain explicit.

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