Battle reference

Slagworm, Iron Giant & Liquid Flame: Weakness, Battle Decisions & Recovery

Wind / Lightning magic / Water or Ice, respectively is the useful damage plan for Chapter 5, Sunioo and Nameless Ruins. Earth fails on Slagworm; Fire heals Liquid Flame.

Quick answer

Wind / Lightning magic / Water or Ice, respectively is the useful damage plan for Chapter 5, Sunioo and Nameless Ruins. Earth fails on Slagworm; Fire heals Liquid Flame.

On this page

Read this encounter

Collect Mysidia’s medicine before going to Sunioo. Slagworm’s Swallow can temporarily remove an actor, so interrupt it with a reachable break or ensure the survivors can heal. At the ruins, both guardians must be cleared; a single victory only advances the two-guardian objective halfway.

Answer the dangerous action

Iron Giant punishes physical attacks, including a physical Lightning spellblade. Bring Lightning magic instead. Liquid Flame also counters physical hits and can apply Reflect: remove that protection before reflecting ordinary spells onto your own party, or use a command category verified to bypass it.

After the battle

Complete both rooms, then follow the opened route. Tellus’s introduction is interrupted by story; the later library/tower progression leads to the real closing fight.

Check command types and Stagger · All battle guides

Sources and verification

Reviewed 1 November 2026. This guide compares published references. Independent gameplay results and current-patch timing are not claimed; source-reported conflicts remain explicit.

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