Typhon: Weakness, Battle Decisions & Recovery
Ice is the useful damage plan for Lid’s Beyond the Blue flight. Wind is resisted; Snort removes a party member rather than ordinary HP.
Quick answer
Ice is the useful damage plan for Lid’s Beyond the Blue flight. Wind is resisted; Snort removes a party member rather than ordinary HP.
On this page
Read this encounter
Divide Ice pressure and healing between actors. Keeping the gauge near its break threshold gives a response to Snort instead of spending every break immediately. Lasswell supplies an early Ice option; a Vision can add another if its commands are actually available.
Answer the dangerous action
Interrupt the Snort warning before the removal resolves. Bite calls for single-target recovery, Fira for group recovery and magic protection. FUNGHA! signals a strengthened enemy, so stabilize before resuming a damage push. Avoid making one actor indispensable to both healing and Ice damage.
After the battle
Begin the quest with Dilmagia’s chairman, recover Mobliz’s northwestern blueprints via the left elevator, return them, and speak with Evan on the Enterprise. After Typhon, report to the chairman to receive the quest reward.
Check command types and Stagger · All battle guides
Sources and verification
Reviewed 1 November 2026. This guide compares published references. Independent gameplay results and current-patch timing are not claimed; source-reported conflicts remain explicit.