Battle reference

Fledgling & Brawler: First Ten Arena Rewards

The first two leagues mostly use enemy groups; plan all-target breaks and check arena-specific affinities.

Quick answer

The first two leagues mostly use enemy groups; plan all-target breaks and check arena-specific affinities.

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First-clear route

BattleFirst reward
Fledgling 1 / 25Magicite Shard
Fledgling 2 / 27Adamantite
Fledgling 3 / 29Ancient Greatsword
Fledgling 4 / 31Magicite Shard
Fledgling 5 / 32Gaia Hammer
Brawler 1 / 40Magicite
Brawler 2 / 41Adamantite
Brawler 3 / 43Adamantite
Brawler 4 / 45Magicite
Brawler 5 / 48Ancient Cuirass

Adjust between groups

Fledgling 2’s Chimera is its only duel. For Brawler 1, use Fire on Wild Maneuverer and Wind on Dark Fang; these differ from field variants. In battle 2, use Lightning/Light on Chaos Dragon and Earth/Light on Hexadragon. Battle 3 favors Earth: remove Microchus before Ochu multiplies their actions. Battle 4’s five Flan Princesses absorb all elements, so switch to non-elemental commands. Battle 5 uses seven elementals across two waves; inspect each affinity rather than repeating an all-element sweep.

Next five duels · Unlocks and shop

Sources and verification

Reviewed 1 November 2026. This guide compares published references. Independent gameplay results and current-patch timing are not claimed; source-reported conflicts remain explicit.

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