FIELD GUIDE

Weeping Creek: shards, keys and return routes

Sweep the first route, then return with the Chain Sickle and later with Leave No One progress.

Quick answer

Sweep the first route, then return with the Chain Sickle and later with Leave No One progress.

On this page

Before the waterfall

Amber checks: the red-thread shield enemy near Broken Puppet Valley; the chest-bearing group above Rustblade Pavilion; the faceless enemies behind the Waystation axe gate. Blackstone checks: the Waystation locked cell and clearing the archers’ camp. Retrieve the cell key from the upper house before returning to the cell.

After the Chain Sickle

Take the camp outer gate key above the friendly tower-top constable. Open the lower gate at Plains Entrance. At Dragon Pillar Overlook, take the Corroded Dragon Key from the chest, use it for the cave and defeat the feigning enemy for Amber. In the village below the overlook bridge, check the chest left of the waterfall for Blackstone. Clear the lower-tower monks for another Blackstone.

Tower and old starting cliff

Use the furnace switch obtained from the enemy reached via the tower-top ladder for the associated quest. Check high bags with the bow. Return to the original waking cliff with the Chain Sickle for the formerly unreachable chest and body.

Later Waystation visit

After meeting the Lu Village driver and starting Leave No One, return to clear the old hostile camps. The bridge’s hidden route now permits a cave visit: inspect the statue cave for the pinwheel and mechanism-ring chest, and grapple up for the strategist’s case-file letter. This is a named-pickup route, not a complete bell tracker.

Next steps

Evidence

Guide evidence checked November 1, 2026; not our own gameplay test.

Related detailed references

Interactive reference positions

Open the 184-point valley reference map and category checklist

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