FIELD GUIDE

Juggernaut: moves, acquisition and upgrade gates

Parries stack Red Edge; full stacks enable a Triangle finisher. L2 costs one Essence and marks targets for extra damage/depletion.

Quick answer

Parries stack Red Edge; full stacks enable a Triangle finisher. L2 costs one Essence and marks targets for extra damage/depletion.

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Acquisition or Soul Temper

Mountain of Imprisonment: defeat Bi Feng.

Panel and recorded level

FieldRecorded value
Recorded levelNot specified; avoid cross-level comparisons
Damage288
Guard Break114

Inputs and core loop

Standard Square route: ▢ ▢ ▢ ▢

Sha-Chi Triangle route: △ △

Parries stack Red Edge; full stacks enable a Triangle finisher. L2 costs one Essence and marks targets for extra damage/depletion.

Level gates and upgrade effects

Temper: marked targets do not consume Red Edge when hit by the finisher; 5: taking a hit during finisher strengthens it; 10: more finisher damage; 15: hold L1+Triangle charges a marking wave; 25: hold Triangle during finisher spends all Sha-Chi on a stronger follow-up.

Practice order

Start with a short Square chain to judge reach and recovery, then add Sha-Chi attacks and finally the special state or timed input. Swapping restores Sha-Chi but has a cooldown; executions may add a separate 15-second swap lock. Compare matching upgrade levels and change your damage plan when the target is immune.

Source and version

Reviewed November 1, 2026. Values apply at the stated levels and conditions.

Equipment-specific tempering materials

Look up the matching material, known routes and irreversible tempering conditions.

Catalogue panel and acquisition note

Juggernaut

Damage 288 / Guard Break 114

Mountain of Imprisonment: defeat Bi Feng.

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