FIELD GUIDE

Zuo Shang prologue fight: defense and the second encounter

The prologue encounter has two stages; preserve a safe punish after the attack finishes.

Quick answer

The prologue encounter has two stages; preserve a safe punish after the attack finishes.

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Access and preparation

The prologue encounter has two stages; preserve a safe punish after the attack finishes.

Tell and response

Attack cueResponse
Leaping/spinning slashBlock or parry the finishing slash, then punish its recovery.
Flurry ending in red flashDefend the early hits; use R1 for the red ending.
Blue aerial slashTime L1, or backstep beyond the blade.
Thrust into spinWatch the initial wind-up before committing to defense.
Second encounter’s wide sweepStay aware of its arc and punish only after the full sequence.
Phantom swords into diveEvade the projectiles, then separately time the straight dive.
Pulsing slashLeave the lingering pulse area instead of rushing back into it.

Keep the punish repeatable

Start with a short punish and extend it only after confirming recovery. Stop early when Sha-Chi runs low, and keep tracking hazards, follow-ups and helpers. Unpublished resistance values are not invented.

Source and version

Reviewed November 1, 2026. Values apply at the stated levels and conditions.

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