Bonesaw: moves, acquisition and upgrade gates
Ordinary blocking costs extra Sha-Chi; a parry boosts next-hit depletion. L2 uses one Essence for unblockable attacks favoring broken targets.
Quick answer
Ordinary blocking costs extra Sha-Chi; a parry boosts next-hit depletion. L2 uses one Essence for unblockable attacks favoring broken targets.
On this page
Acquisition or Soul Temper
Mount Soulrend: defeat The Crusher and the Saw.
Inputs and core loop
Standard Square route: ▢ ▢ ▢ ▢
Sha-Chi Triangle route: △ △
Ordinary blocking costs extra Sha-Chi; a parry boosts next-hit depletion. L2 uses one Essence for unblockable attacks favoring broken targets.
Level gates and upgrade effects
Temper: boss fights fill Bloodsaw faster and increase its Bleed buildup; 5: Triangle follows up on broken targets; 10: more broken-target damage; 15: hits fill Bloodsaw for 15s biological Bleed, immune bodies excluded; 25: break pursuit greatly fills Bloodsaw.
Practice order
Start with a short Square chain to judge reach and recovery, then add Sha-Chi attacks and finally the special state or timed input. Swapping restores Sha-Chi but has a cooldown; executions may add a separate 15-second swap lock. Compare matching upgrade levels and change your damage plan when the target is immune.
Keep exploring
Source and version
Reviewed November 1, 2026. Values apply at the stated levels and conditions.
The accessory exception to biological immunity
Without Livingwood Talisman, puppets, phantom bodies and golden bodies resist the biological Bleed/life-drain effects described here. The base accessory enables 50% effectiveness; +1 enables 70%, still not full effectiveness.
Compare all accessory conditionsEquipment-specific tempering materials
Look up the matching material, known routes and irreversible tempering conditions.
Catalogue panel and acquisition note
Bonesaw
Damage 312 / Status Effects 142
Mount Soulrend: defeat Crusher and the Saw.
Game8 main-weapon catalogue