Aureate: moves, acquisition and upgrade gates
Swap-in or blue parry summons a golden sword. Triangle summons a delayed sword after 3s; unblocked swords lodge 20s; five lodged swords explode. L2 spends one Essence.
Quick answer
Swap-in or blue parry summons a golden sword. Triangle summons a delayed sword after 3s; unblocked swords lodge 20s; five lodged swords explode. L2 spends one Essence.
On this page
Acquisition or Soul Temper
Defeat Zuo Shang at Mount Soulrend.
Panel and recorded level
| Field | Recorded value |
|---|---|
| Recorded level | 1 |
| Damage | 324 |
| Guard Break | 120 |
Inputs and core loop
Standard Square route: ▢ ▢ ▢ ▢ ▢
Sha-Chi Triangle route: △ △ △
Swap-in or blue parry summons a golden sword. Triangle summons a delayed sword after 3s; unblocked swords lodge 20s; five lodged swords explode. L2 spends one Essence.
Level gates and upgrade effects
Temper empowers the next stance summon after sword burst: 5 guns/flaming hammer/dart umbrella. 5: L1+Triangle stance dodges a timed hit; holding drains Sha-Chi, being hit spends all to evade; Square summons 3 guns. 10: embedded enemies take more damage; 15: stance Triangle hammer; 25: stance Circle umbrella. Each summon once per stance.
Practice order
Start with a short Square chain to judge reach and recovery, then add Sha-Chi attacks and finally the special state or timed input. Swapping restores Sha-Chi but has a cooldown; executions may add a separate 15-second swap lock. Compare matching upgrade levels and change your damage plan when the target is immune.
Keep exploring
Source and version
Reviewed November 1, 2026. Values apply at the stated levels and conditions.
Equipment-specific tempering materials
Look up the matching material, known routes and irreversible tempering conditions.
Catalogue panel and acquisition note
Aureate
Damage 324 / Guard Break 120
Mount Soulrend: defeat Zuo Shang.
Game8 main-weapon catalogue