FIELD GUIDE

Parting Hooks: moves, acquisition and upgrade gates

L1+Triangle counters melee, scaling with the incoming hit; ordinary form cannot counter black flashes. L2 spends one Essence on an unblockable hook attack.

Quick answer

L1+Triangle counters melee, scaling with the incoming hit; ordinary form cannot counter black flashes. L2 spends one Essence on an unblockable hook attack.

On this page

Acquisition or Soul Temper

Defeat Soulclaimer near Dockside Warehouse.

Panel and recorded level

FieldRecorded value
Recorded level1
Damage288
Guard Break118

Inputs and core loop

Standard Square route: ▢ ▢ ▢ ▢ ▢

Sha-Chi Triangle route: △ △ △ △

L1+Triangle counters melee, scaling with the incoming hit; ordinary form cannot counter black flashes. L2 spends one Essence on an unblockable hook attack.

Level gates and upgrade effects

Temper: blue parry auto-counters; 5: Square/Triangle follow-ups after blue counter; 10: longer stance; 15: counter grants Attack 10s and instant shield breaks; 25: counters can also answer black flashes with follow-ups.

Practice order

Start with a short Square chain to judge reach and recovery, then add Sha-Chi attacks and finally the special state or timed input. Swapping restores Sha-Chi but has a cooldown; executions may add a separate 15-second swap lock. Compare matching upgrade levels and change your damage plan when the target is immune.

Source and version

Reviewed November 1, 2026. Values apply at the stated levels and conditions.

Equipment-specific tempering materials

Look up the matching material, known routes and irreversible tempering conditions.

Catalogue panel and acquisition note

Parting Hooks

Damage 288 / Guard Break 118

Pangzhen: defeat Soulclaimer.

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